wolfGameGetTarget
Wolf Territoriesstring wolfGameGetTarget(string avatar)
The player's current target, or NULL_KEY. Players pick targets in their viewer; you hear target|av|key.
Parameters
| Type | Name |
|---|---|
| string | avatar |
How players use it, and more examples: the Wolf Roleplay guide.
Energy
10
Ours alone. Grid features you will not find on any other OpenSimulator grid.
More in Wolf Territories
integer wolfGameDefineItem(string name, list rules)
integer wolfAttach(string frontKey, string pointName, vector myPoint, integer type, list options)
integer wolfGamePetSetStat(string pet, string stat, integer value)
list wolfDriveInput(string avatar)
integer wolfGamePetRename(string pet, string name)
integer wolfGameRegister(string gameKey)
integer wolfGameSetAmmo(string avatar, string slot, integer ammo, integer reserve)
integer wolfGameJoin(string avatar)