wolfGameEffect
Wolf Territoriesinteger wolfGameEffect(string avatar, string effect, integer strength, float seconds)
A screen effect: flash, pulse, blur, blackout, desaturate, shake or clear. Strength 0-100, seconds 0-600.
Parameters
| Type | Name |
|---|---|
| string | avatar |
| string | effect |
| integer | strength |
| float | seconds |
How players use it, and more examples: the Wolf Roleplay guide.
Energy
10
Ours alone. Grid features you will not find on any other OpenSimulator grid.
More in Wolf Territories
integer wolfGameJoin(string avatar)
string wolfGameGetTarget(string avatar)
integer wolfSetParcelWeather(list rules)
integer wolfGameDefineItem(string name, list rules)
string wolfGameGetData(string avatar, string key)
integer wolfEffect(string effect, vector pos, list rules)
integer wolfGameTargetHealth(string target, integer health, integer max)
integer wolfGameSet(list rules)