wolfGameDamage
Wolf Territoriesinteger wolfGameDamage(string avatar, integer amount, string cause)
Take health away. At 0 the player dies and the game respawns them.
Parameters
| Type | Name |
|---|---|
| string | avatar |
| integer | amount |
| string | cause |
How players use it, and more examples: the Wolf Roleplay guide.
Energy
10
Ours alone. Grid features you will not find on any other OpenSimulator grid.
More in Wolf Territories
integer wolfGamePetTransfer(string pet, string to)
integer wolfGameSetTag(string avatar, string text, string colour)
integer wolfGameMarker(string avatar, string id, string region, vector pos, string label, string colour, float seconds)
integer wolfGameAddStat(string avatar, string stat, integer delta)
integer wolfGameCreate(list rules)
integer wolfGameTrustScript(string scriptName)
integer wolfGameSetAmmo(string avatar, string slot, integer ammo, integer reserve)
integer wolfGameSetPanel(string avatar, string title, list labelValuePairs)