osSetTerrainTextureHeight
OSSLvoid osSetTerrainTextureHeight(integer corner, float low, float high)
Set the terrain texture height for the current region
Parameters
| Type | Name |
|---|---|
| integer | corner |
| float | low |
| float | high |
Energy
10
OpenSimulator extensions. Some are gated by threat level and a region may refuse them.
More in OSSL
string osGetScriptEngineName()
integer osApproxEquals(rotation ra, rotation rb, float margin)
void osGiveLinkInventoryList(integer linkNumber, key destination, string folderName, list inventory)
string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, integer timer)
void osTeleportAgent(string agent, vector position, vector lookat)
list osGetInertiaData()
void osSetSoundRadius(integer linknum, float radius)
integer osRegexIsMatch(string input, string pattern)