osForceAttachToOtherAvatarFromInventory
OSSLvoid osForceAttachToOtherAvatarFromInventory(string rawAvatarId, string itemName, integer attachmentPoint)
Attaches given inventory item to a specified avatar.; No PERMISSION_ATTACH check.
Parameters
| Type | Name |
|---|---|
| string | rawAvatarId |
| string | itemName |
| integer | attachmentPoint |
Energy
10
OpenSimulator extensions. Some are gated by threat level and a region may refuse them.
More in OSSL
integer osSetTerrainHeight(integer x, integer y, float val)
void osListSortInPlaceStrided(list src, integer stride, integer stride_index, integer ascending)
string osStringRemove(string src, integer start, integer count)
void osNpcMoveToTarget(key npc, vector target, integer options)
list osMatchString(string src, string pattern, integer start)
integer osGetSimulatorMemory()
integer osConsoleCommand(string Command)
string osGetLinkInventoryName(integer linkNumber, key itemId)