llPushObject
LSLvoid llPushObject(string target, vector impulse, vector ang_impulse, integer local)
Applies Impulse and AngularImpulse to ObjectID.\ Applies the supplied impulse and angular impulse to the object specified.
Parameters
| Type | Name |
|---|---|
| string | target |
| vector | impulse |
| vector | ang_impulse |
| integer | local |
Energy
10
The Linden Scripting Library — what every SL-compatible grid provides.
More in LSL
integer llGetFreeURLs()
integer llGetNumberOfPrims()
list llGetVisualParams(string id, list visualparams)
void llLinkSetSoundQueueing(integer linknumber, integer queue)
integer llSitOnLink(string agent_id, integer link)
string llGetInventoryName(integer type, integer number)
integer llGetFreeMemory()
void llResetAnimationOverride(string anim_state)